AI Insights · Timothy · April 2022
Top 5 Hypercasual Games Performance in Netherlands Q1 2022
In Q1 2022, the top 5 hypercasual games in the Netherlands showed varied performance in weekly downloads, revenue, and active users according to Sensor Tower data.
In Q1 2022, the top 5 hypercasual games in the Netherlands demonstrated a range of performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at each game's performance:
Bus Simulator : Ultimate from Zuuks Games had a fluctuating performance in the first quarter. Weekly revenue peaked at approximately $695 at the end of December but saw a general decline, ending the quarter at around $385. Weekly downloads experienced a notable decrease from 4.2K in December to 944 by the end of March. Similarly, weekly active users dropped from 18.9K to 7.1K over the same period.
Zen Idle: Gravity Meditation by Tech Tree Games LLC showed a steady revenue trend, with weekly revenue peaking at around $576 in late February. Weekly downloads remained relatively stable, hovering around 125-161 downloads per week. The game maintained a consistent number of weekly active users, averaging around 2.1K throughout the quarter.
Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o. had modest weekly revenue, peaking at $471 in late December and ending Q1 at $320. Weekly downloads varied, with a high of 175 in mid-February and a low of 36 in late January. Weekly active users saw a decline from 1.2K in December to 1.1K by the end of March.
Baby coloring book for kids 2+ by Bimi Boo Kids Learning Games for Toddlers FZ LLC experienced a decrease in both weekly revenue and downloads. Revenue started at $523 at the end of December and dropped to $210 by the end of March. Downloads followed a similar trend, falling from 1.2K to 500. Weekly active users also declined from 1.7K to 1K over the quarter.
State Connect: Traffic Control by AI Games FZ had a strong start with weekly downloads peaking at 10.2K in late January. However, downloads dropped significantly to 391 by the end of March. Weekly revenue saw a peak of $435 in early February, ending the quarter at $132. Active users started at 13.2K in late December and decreased to 3.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.